Author Topic: Shard not showing as online  (Read 1027 times)


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Shard not showing as online
« on: July 11, 2018, 09:49:16 AM »

I've recently added a shard to the uogateway, but it seems to think its offline even thought it definately isn't. Server is run on POL095. Is there a way to fix this? if so: how?


Red Squirrel

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    • Age of Valor free UO Shard
Re: Shard not showing as online
« Reply #1 on: July 11, 2018, 04:21:21 PM »
I'm not sure if that emulator is supported, but you could check to see if it's responding/sending the packets like in this thread:,4.0.html

If it does not, maybe check to see if there is a mod available for it, as I'm sure there must be.


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Re: Shard not showing as online
« Reply #2 on: September 02, 2018, 06:42:35 AM »
Sorry it took a while, I had forgotten all about this. For future reference for other POL owners, this is the code you need to add. Kindly provided by Turley of the POL project.

Code: [Select]
exported Function UOGateway(connection, ByRef packet)
    If (packet.getint8(3)==0xff)
        var status_packet := CreatePacket(0x50, MSGLEN_VARIABLE); // 0x50 = 'P'
        status_packet.SetString(1, GetConnectUOStatus(),1);
    return 1;

// ConnectUO expects: Name Age Clients Items Chars Mem
function GetConnectUOStatus()
    var core := PolCore();
    return "OL, Name=Blubb, Age={}, Clients={}, Items={}, Chars={}, Mem={}K".format(
« Last Edit: September 02, 2018, 07:10:51 AM by Kloede »


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